Essay on virtual reality

In virtual reality users can clearly lose the orientation in the realities of life and can have a lack of understanding of the world in which they currently exist.

Essay on virtual reality

Roughly every two decades, Earth becomes almost a brand new place in terms of technological wonders becoming routine, and revolutionary ideas settling as solid scientific theories.

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However, we might not be aware of the extent to which the world is changing—not just because we constantly live within the eye of the hurricane, so to say, but also because technologies sometimes advance too fast for us to comprehend and evaluate their influence on the ways we live, think, feel, and behave.

One of such technologies is virtual reality, or VR: And, since it is obvious that VR will from now on be an inalienable part of the world, it is important to contemplate the ways in which it will affect humanity. Specifically, this adjective is mostly applied to the environments created with the help of computers as in video games, for example.

Considering these two definitions, it can be said that virtual reality is an artificially-created three-dimensional environment constructed with the help of computers, which people can interact with in the same way as they do with the real world, using their senses to navigate and explore it.

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Computer generation can emulate situations and environments hardly possible in the real present world: Therefore, VR can be used to enable people perform actions without affecting the real world, which is especially useful for all kinds of training and practices.

For instance, a future jet pilot can safely learn how to maintain and fly their aircraft without putting their life at risk and wasting expensive fuel.

Therefore, one of the most obvious effects VR will have on the modern world is the enhancement of studying and training capabilities, especially for the people involved in dangerous jobs.

Essay on virtual reality

VR can be great for entertainment, socialization, and art. Inprobably the biggest social media giant, Facebook, bought Oculus VR technology, integrating the possibilities it offers into the platform.

Gaming and movie industries will benefit from VR technology greatly, attracting millions of new customers annually—creating engaging and thrilling entertainment products capable of fully capturing consumers attention will benefit these industries and boost their further development.

Also, virtual reality can be a great help and relief for people with limited capabilities, especially for those who are fully or partially paralyzed, and thus have to live their lives chained to only one or few locations.

It can give such people an opportunity to explore the world around them in the same way people without disabilities can do: This is not to mention that VR allows things impossible in real life, such as teleportation or Superman-like flying, all of which would also be available for such people.

As it can be seen, virtual reality is a new technology that can affect the lives of many people worldwide in a number of ways. Being an artificial, three-dimensional depiction of the real world, it grants numerous opportunities for practicing a wide range of skills that would otherwise imply great risks; jet pilots or medical students, for example, would definitely appreciate the possibilities VR grants.

VR can significantly change the way people interact online, making their digital experiences for immersive and realistic—for example, Facebook has integrated Oculus technology, allowing degree viewing of images, and this is just the beginning.

The last but not the least is the fact that VR will allow disabled people to experience what they are deprived of:Have an account? Log In. What are the applications of Virtual reality in military? Virtual reality (VR) is used extensively by the military in simulation and training.

It is used in battlefield visualization, flight simulation, analyzing battlefield positions and military maneuvers, VR training, and clinical treatment for posttraumatic stress disorder (Strickland, ). Virtual reality is posed to become a fundamental technology, and outfits like Magic Leap have an opportunity to become some of the largest companies ever.

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